An experimental multiplayer cubical world.

Survive in an alive world with more realistic simulation of water, weather, animals, and so on.

Download the client for your computer and bring an invitation key to play in your own local world or join the shared AnyWorld server.

Get AnyWorld

Step 1

Download the client

Choose the 64-bit distribution for your operating system.

Linux x86-64

Compressed .tar.gz distribution with the required game libraries.

Download for Linux

Extract and start

tar -xzf anyworld-linux-x86_64.tar.gz
cd anyworld-linux-x86_64
./launch-anyworld.sh

Requires a 64-bit Linux desktop and OpenGL-capable graphics drivers.

Windows x86-64

Portable .zip distribution. No installer is required.

Download for Windows

Extract and start

  1. Right-click the downloaded ZIP and choose Extract All.
  2. Open the extracted anyworld-windows-x86_64 folder.
  3. Run AnyWorld.exe.

If Windows asks for confirmation, verify that the file came from world.anysolo.com.

Step 2

Bring an invitation key

You need an invitation key for your first local activation or to create a multiplayer account. Ask the server administrator or a friend with a shareable invitation.

Invitations help us understand where new players come from. You can share your key with friends while it has uses remaining; each friend's activation or account registration uses one of them.

Playing both locally and online?

Activate local play first, then register on the same server using the same invitation key and installation. The game remembers your activation, so both steps together use just one invitation use. Each activation can be linked to one server account.

Registering first and activating local play separately currently uses two invitation uses. Reopening an activated local game, retrying its activation, or signing in to an existing account does not use another.

Keep your invitation key for later registration. Preserve your game configuration when reinstalling or moving computers so the game can remember your activation.

Step 3

Choose how to play

Play locally

  1. Choose Play locally from the main menu.
  2. On your first launch, paste your invitation key, choose your options, and select Start game.
  3. Stay connected to the internet for this first activation. Afterward, you can play locally offline without entering the key again.

Local play does not require a multiplayer account. Your world runs on your computer, and you have administrator access.

Join the shared server

Server world.anysolo.com
Port 7777
  1. Choose Connect to server from the main menu.
  2. Set the address to world.anysolo.com and port to 7777.
  3. For your first visit, select Create a new account. Enter a login, password, password confirmation, player name, and invitation key, then select Create & connect.
  4. For later visits, leave Create a new account unchecked, enter your login and password, and select Connect. No invitation key is needed again.

Multiplayer requires an internet connection. If you activated local play first on this installation, registration reuses that activation instead of consuming another invitation use.

How to play