Explore

Movement and camera

WMove forward toward the view. While swimming, move in the viewed direction.
SMove backward.
AMove left.
DMove right.
SpaceJump. Hold to swim upward or fly upward.
ShiftSprint on land. Hold to swim downward or fly downward.
Space ×2Double-tap within a short interval to enable or disable flying.
MouseLook around while the pointer is captured.
WheelChange field of view to zoom in or out.
EscRelease the mouse and open in-game settings. If a panel is open, close it.
ClickClick inside the game view to capture the mouse again.

Create

Building and materials

Block editing is explicit. Press B first; normal movement controls continue to work while editing.

BEnter or leave block-editing mode.
Right clickPlace the selected material or apply the current brush.
Left clickRemove the targeted block or apply the removal brush.
Middle clickCycle the brush plane orientation.
OCycle the brush plane orientation using the keyboard.
VCycle the brush shape between plane and cube.
[Decrease the brush radius.
]Increase the brush radius, up to the maximum size.
DeleteRemove the targeted block; keyboard alternative to left click.
F2Open the material menu and release the mouse.
Mouse / EnterSelect a material from the material menu.
Esc / F2Close the material menu without changing the selection.

Normal placement cannot replace occupied terrain. Remove an existing block before placing another material in its position.

Survive

Water and survival

RRefill your hydration pack from the targeted water source.
CrosshairAim at water, soil, crops, or other blocks to see material information.

Refilling is manual and removes finite water from the world. Very shallow sources cannot be collected.

Multiplayer

Chat and commands

TOpen multiplayer chat when the key is released.
EnterOpen chat. While typing, submit the current message or command.
EscClose chat without submitting.
/Begin a server command. Administrative commands require server permission.
`Toggle the full console.

Useful commands

/position
/players
/time status
/weather status
/watercycle status

Time, weather, water-cycle, and teleportation changes require administrator permission.

Interface

Panels and application

F1Show or hide the in-game help window.
F3Show or hide detailed debug and survival information.
EscOpen settings, close chat, close the material menu, or return from a menu.
MouseUse buttons, fields, sliders, material choices, and settings menus.
Ctrl + QQuit AnyWorld immediately.

Living world

Weather and water

Water moves through a simulated natural cycle.

Evaporation and clouds

Sunlight and wind evaporate exposed water, wet ground, and plant moisture. Atmospheric vapor travels with the wind and condenses into clouds.

Rain

Clouds carry finite water. Rain removes water from a cloud and deposits the same amount into the world, where it can refill pools, wet soil, and water crops.

Flow and soil

Water flows downhill and spreads across open terrain. Soil and grass absorb nearby water without moving, and wet soil can irrigate crop roots.

Survival

Your hydration pack also uses finite world water. Aim at a sufficiently deep source and press R to refill it.